Thursday, December 4, 2025

Final Industry Review Stylized Cannon and Medusa Environment & Props


Beauty Shots

Asset Zoo

Materials of Grass and Hedge




References from Overwatch

Stylized Cannon




Unreal Engine 5 Renders


ZBrush Renders


Wireframe and AO in Maya
UV's and Tricount: 11,792 tris


References

Tuesday, December 2, 2025

Week 15 - Final - 'A' Stage


Building made of modular roof and brick pieces.
Interior of building.




















Rest of outdoor view.


Bush Leaves Material Instance.


Grass Material Instance.







































Proof of submission through Perforce.

I finished wrapping up the exterior and interior environment for Medusa's garden. It has been a wild ride going through the process of accomplishing this project. I appreciate all my group members for all of their hard work. I created windy grass and created some leaves for the bushes, referenced from a very good tutorial I found on YouTube by Viktoriia Zavhorodnia. They have their own material instances to be able to have a wide range of customization. I reused and reworked pieces from the modular 3D assignment. I thought it would be a good fit for this group project for the building. I also made a custom roof to go along with it. I also retextures and touched up the sculpts of some of the models to fit with the Overwatch style. Overall, I am very pleased with what has been accomplished with this environment despite the time constraints.

Final Industry Review Stylized Cannon and Medusa Environment & Props

Beauty Shots Asset Zoo Materials of Grass and Hedge References from Overwatch Stylized Cannon Unreal Engine 5 Renders ZBrush Renders Wirefra...