Monday, March 30, 2026
Tuesday, March 24, 2026
Monday, March 16, 2026
Module 3 - Environmental Art Techniques Part 01 Tiling Textures/Materials
Unreal Engine 5 Render
Bake in Substance Painter
Sculpt in ZBrush
Wireframe of Rough Blockout in Maya
Concept Art Reference by Tristian Jolu on ArtStation
Thursday, March 12, 2026
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I created a first pass of texturing and baking in Substance Painter. I tried to follow closely to various references found online of Overwat...
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I added in more details/clarity into the wooden stand and floor. Afterwards, I sharpened and used Orb's cut brushes on the cannon and it...
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Artist Roadmap We will be using the Research Tab/Area of our blog in order to start documenting the following: We need to have a clear i...