Thursday, February 19, 2026

Wednesday, February 11, 2026

Lighting Workshop Module #1



Satyr - Custom Light & RGB Light


Bird - Custom Light & RGB Light

I chose both the satyr and bird for the first lighting workshop assignment. Initially, I experimented with the dragon sculpt beforehand to get an idea on where I wanted to position the lights. It took a bit of nit picking with both lighting set ups to get the final result. I really like how the lighting turned out with the satyr, especially with how the key light shines on his face and creates dramatic shadows.

Monday, February 2, 2026

Module 1 - Game Res Final Topology/UV's/FirstBake



Bake in Substance Painter




Lowpoly Wireframe 13,400 tris

 Screenshot of high res in Maya


UV's

Module 3 - Environmental Art Techniques Part 01 Tiling Textures/Materials

Unreal Engine 5 Render  Bake in Substance Painter Sculpt in ZBrush Wireframe of Rough Blockout in Maya Concept Art Reference by Tristian Jol...