Thursday, August 28, 2025

Week 01 - Use of Silhouettes

For my group assignment, I created eight different drawings of Medusa. I chose to create Medusa mostly out of triangles in order to convey her as a dangerous figure. I used Google Gemini to generate the several positions and designs for the bottom row, while I created the top row by hand.
Here is my Photoshop file uploaded to Perforce as proof of submission of the assignment.

Tuesday, August 26, 2025

Inanimate Object Animation


In order to effectively demonstrate the 12 principles of animation, I chose to animate a flour sack jumping up and down. With each jump's height, the flour sack would gain momentum until losing its balance. To make it appear more realistic, I made it fall to the ground to highlight how its weight was affecting the surface.

Sunday, August 24, 2025

Module 1 Week 01 ZBrush Hammer Project

For this project, I designed and sculpted a hammer. I concentrated on primary, secondary, and tertiary details in order for it to stand out. Below is the hammer in the first stage of adding the primary details before I added in the various cracks and roughness.
I wanted a hammer with a very aged appearance. I carefully followed the video instructions, adding different details to give the hammer a distinctive design. Overall, I am pleased with the outcome of my hammer for this first assignment at FIEA. I look forward to developing additional models as I continue learning.


Module 1 Week 03 Modular Environmental Creation Part 2

1. Adding Booleans Cuts To Stone Block Shapes 2. Creating an Emissive Material Sphere 3. Simple Rotation Blueprint for Small Emissive Cube 4...