Here is my Photoshop file uploaded to Perforce as proof of submission of the assignment.
Thursday, August 28, 2025
Week 01 - Use of Silhouettes
For my group assignment, I created eight different drawings of Medusa. I chose to create Medusa mostly out of triangles in order to convey her as a dangerous figure. I used Google Gemini to generate the several positions and designs for the bottom row, while I created the top row by hand.
Subscribe to:
Post Comments (Atom)
Week 09 - Initial Block Out - 'F' Stage
For the Medusa project, I created a total of 14 assets to be populated throughout the entire area. Each object is around 4,000-15,000 tris...
-
Here is my platform in the viewport that is connected to a trigger box right below it in the outlier. I made a static mesh to start off with...
-
Final solo render of Wayfinder Dragon chest. Turnaround of chest in Unreal Engine 5. What textures look like in Substance Painter. Textures ...
-
I imported assets from Mixamo. Three of them were anima tions of an idle, run, and dance I used for the previous tech art assignment. I mad...
No comments:
Post a Comment