Here is my platform in the viewport that is connected to a trigger box right below it in the outlier. I made a static mesh to start off with and then made a blueprint actor of the platform.
These are my blueprints that I created in order for the platform to be able to move left to right.
I included two timelines to make the platform start and end. I made sure they went at a reasonable speed so it didn't go too fast or slow.
Here is my proof of submission through Perforce, making sure to name directory correctly as under //C//Dev/Cohort22/Students/Alex.Rodriguez/TechArt/alex.rodriguez_HW4.
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