Monday, October 20, 2025

Cannon Project Part 1 – Creating Proxy Geometry in Maya And Push Results Into Unreal


Final Render in Unreal Engine 5






















Reference
















Wireframe
Ambient Occlusion

No comments:

Post a Comment

Final Industry Review Stylized Cannon and Medusa Environment & Props

Beauty Shots Asset Zoo Materials of Grass and Hedge References from Overwatch Stylized Cannon Unreal Engine 5 Renders ZBrush Renders Wirefra...