Thursday, October 30, 2025

Week 10 - Protomeshing - 'D' Stage

Wireframe


Ambient Occlusion

Fountain UV's 
Tri Count: 2480

Chair UV's 
Tri Count: 796

Arch UV's 
Tri Count: 3584

Table UV's
Tri Count: 4008

Double Door's UV's
Tri Count: 2228

Bush Branches UV's
Tri Count: 1352






































Doric Column UV's

Tri Count: 1280


Results from Stage 'D' for Common Art. I UV'd eight objects and retopologized them to be game ready. After working on all the models, I updated them in Unreal Engine from where I initially had my proxy models. Proof of submission under source file in Perforce. I put each object in their own file under Work_In_Progress to easily pull into engine.


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