Tuesday, October 28, 2025

Cannon Project Part 2 – Creating High Resolution Geometry in Maya (Up Resing our model)

 






Final shots of high res model in ZBrush. Had to divide the bombs and metal parts of the cannon to achieve the right amount of smoothness.
UV's in Maya before creating high res model.

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Module 1 - High Res Sculpting Secondary/Tertiary Forms

Quarter Side Front Drawn Reference Side Drawn Reference Front Original Reference Image