Wednesday, June 17, 2026

Sprint #3 Delivery

Seeing how a few of the textures/materials look in engine











  

Perforce Submission






















































    For this sprint, I focused on several tasks that ranged from modeling, texturing, and implementation. I updated a few meshes that required more density, including the lights, round table, coffee cup with lid, and the booth. I then completed the texturing for all seating, tables, and the majority of the light fixtures. Finally, I imported the booth and rectangular table textures and their associated materials into UE5. I also uploaded a custom wood texture to Art Source so that the other artists can use it for other models throughout the scene.

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Sprint #3 Delivery

Seeing how a few of the textures/materials look in engine     Perforce Submission      For this sprint, I focused on several tasks that rang...